Godot-WebXR-Avatar-Test
Simple test of Godot XR Avatar in WebXR.
Use left thumbstick to move.
Use right thumbstick to snap turn.
Swing arms upward to jump or press right hand B button to jump.
Press right hand A button to toggle crouch.
Use grip buttons to climb or pick up rocks.
Extend arms out to glide when falling.
Use laser on right hand to point and right trigger to click on Line Edit box for changing player height.
Credits:
Kenney for models
AmbientCG.com for textures
Owlish Media Sound Effects for Ambient Sound
Status | In development |
Platforms | HTML5 |
Author | teddybear082 |